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Flash Animation Articles

Featured Animation Article
Acting and Animation

(by Doron A. Meir)

In the following article I have put on paper my thoughts considering acting in animation, which apply to any form of character animation - including 3D. The article is not meant to provide a "good acting in animation" formula - simply because such a formula does not exist. Every animator has his personal attitude, every film has needs of its own, and undoubtedly there are other ways of getting good acting.

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Flash Animation Articles
Sample Article Featured Artist: Annika Bergström

(Interview)

I started working with Flash seriously in August 2003, when I began to study multimedia and web production. I had been curious about Flash for years though so when I finally got my hands on it and had time to learn it I couldn't stop myself. It's such a fantastic program!...

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Sample Article All in a Flash

Animated conversation Developing decent web animations has been more like a climb up the Eiger than a walk in the park. However, the latest breed of software available has been built to capture the designer's imagination without killing off the muse. Alistair Dabbs goes through the motions...

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Sample Article Learning Flash

(Interview with Keith Peters)

There's an old joke that lists "You know you're a Flash addict when..." My favorite was, "when you start looking at everything around you and saying, 'I bet I could do that in Flash."...

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Sample Article How I got started in Flash

(Interview with Jared Tarbell)

My first roadblock with Flash was the confusion resulting from the large number of places in which code could be placed. Never before had I seen a programming language where the code was applied on the object it was describing. Eventually I learned to love this particular feature. This pretty much sums up the ongoing relationship I have had with Flash...

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Sample Article Good Flash Design

(Interview with Hillman Curtis)

It's great. What's not to like? I know the big complaint is that there's a lot of "bad" flash design...but that can be said about any type of design. Flash took off fast because it's a great product...

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Sample Article Schools that teach Flash

The following is a list of colleges, universities and tech schools with programs that would help someone in their pursuit of a career in the technical direction of the animation industry or the creative side of animation. The list is dedicated to schools that many animation studios feel caters to technical direction and to the more artistic field of character animation...

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2d Animation Articles
Sample Article The 28 Principles of animation

(by Mark Kennedy)

This article was given to me by Mark Kennedy (storyboard artist on Hercules and Tarzan). Thank you Mark for all those handouts!! Often times animators and storyboarders in the industry are able to get handouts from some of the artists who are great teachers. This is an example of such kind of handout that gets circulated among the artists gradually.

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Sample Article Becoming an animator

(by Shanna Smith)

What does it take to be a Disney animator? What spectrums of talent and elements of training are needed to produce these wonder-working "actors with pencils" called animators? We recently put these questions to Frank Gladstone, Manager of Animation Training for Disney, who works out of the Disney-MGM Studios at Walt Disney World.

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Sample Article Character Animation Books

(by Harold Whitaker and John Halas)

Acting for Animators covers a lot of ground that doesn't get addressed much in animation school. Sure, we're all told to make the character "live and breathe", but most of the info that follows that admonition is from an art perspective. Hooks draws on his acting training and experience to give a different set of tools animators can use to reach that goal. The information on psychological gestures alone is worth the cost of the book (there's something you don't hear about in your Maya classes).

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Sample Article Concept Artist

Aaron St. Goddard

I try to create a level of realism in my designs which will make people think that it really can exist and function in the real world. This is definitely the most challenging part of coming up with a design, since people are so accustomed to knowing what looks right or what looks wrong. Even if the design is outrageously strange, I'll try hard to make it based in some sort of working reality.

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Bobby Boom Beck Choosing an 2D Animation School

If you interested in Animation, then don't go to a school that _doesn't_ offer a program in Animation, electives don't count. A lot of schools offer electives in using animation software, and that's not the same thing as being educated in Animation...

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Sample Article Acting and Animation

(by Doron A. Meir)

In the following article I have put on paper my thoughts considering acting in animation, which apply to any form of character animation - including 3D. The article is not meant to provide a "good acting in animation" formula - simply because such a formula does not exist. Every animator has his personal attitude, every film has needs of its own, and undoubtedly there are other ways of getting good acting.

Read full article >

Sample Article Brokensaints.com Character Designer

Andrew West

I think I enjoyed drawing Raimi the computer hacker most. I had a lot of freedom with what I had him wear and look like a lot. It was very enjoyable dressing up. But I guess I liked them all the same. It's like parents like all their kids the same I think, it's too hard to choose one over another!

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