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Topic: Animation Education


Topic: 3D Animation


Topic: Video Game Design


Topic: Web Animation


Topic: Traditional Animation


Drawing and Clay I


Initial Sketches

Sculpting the HulkAs with any paid creative project, the statue started out as a proposal from the Asylum’s client, in this case Marvel. The first task was to produce a series of “roughs,” or paper sketches of what the finished product might look like.

“In the drawing stage,” says Jesus, “we basically establish the pose. We want to capture a key moment.”

In this case, the firm settled on a classic stance: the Hulk smash. “The Hulk smash shows him in the aftermath of one of his attacks,” says Jesus. “It has pavement buckling and something already destroyed. But it’s a subtle pose too. It shows massive bulk but has a more delicate gesture.”  Go to Next